THRIVE

Mental Health Redefined For Students

ROLES

Product Design Lead

UX Researcher

SKILLS

Product Design

Product Strategy

Prototyping

DATE

Oct 2024 - Present

TOOLS

Figma

CONTEXT

A Critical Gap in Student Mental Healthcare

The HBCU Business Pitch Competition, hosted during the Magic City Classic in Birmingham, Alabama, is an annual event that challenges student entrepreneurs from HBCUs to create innovative solutions addressing real-world problems. Partners included Microsoft, Innovate Alabama, Fearless, RCX Sports Foundation and many more. In Fall 2024, I competed as the lead designer on a team of four. We pitched an app that bridges the gap in accessible, empathetic mental health support through AI-powered companions, and a community-driven approach.

PROBLEM

Minority college students encounter counselors and systems that don’t understand their culture, don’t speak their language, and often dismiss the realities of their lived experiences. The result? A growing gap between those who need care and those who actually receive it, leaving thousands of students to struggle in silence.

TEAM & ROLE

In creating Thrive, I led the end-to-end design journey, from shaping the brand identity to crafting the mobile experience. I designed the platform’s core flows, visual language, and interface, ensuring that every element reflected empathy, clarity, and cultural relevance.

Ehi (Design Lead)

Seun (PM)

Timi (Engineer #1)

Yori (Engineer #2)

CHALLENGE

How Might We Support Minority College Students Facing Cultural Barriers in Accessing Mental Health Care?

The high-level goals that defined my design:

1. Bridge the gap between students and care by creating culturally aware, empathetic support

2. Make mental health resources accessible, relatable, and stigma-free

RESEARCH

Understanding the Problem

I conducted sent out a survey, sampling the viewpoints college students had towards healthy eating, how they made decisions about their food, and what goals they had for their eating and spending habits.

Organizing the notes, quotes, and data from my research through affinity mapping

RESEARCH

Competitive Analysis

I conducted a competitive analysis to understand the pros and cons of current mental healthcare platforms, focusing on how they facilitate access to support, personalization of care, and their incorporation of emerging technologies.

Headspace

Leading mindfulness app designed to help users reduce stress, improve sleep, and build healthier habits with guided practices.

Pros

Library of mindfulness exercises

Built with mental health experts and clinical research

Cons

The AI companion is not personalized

Lack of community-based interaction

Tbh

Peer-to-peer mental health app focused on Gen Z, offering emotional support through community-driven interaction.

Pros

Gamified, social-first design language

Anonymous peer support

Cons

Lacks AI-powered features

Lacks professional oversight

Based on this analysis, Thrive was designed to stand out by combining the best of both worlds, the credibility and structured guidance of platforms like Headspace with the social connection of apps like Tbh while adding a unique layer of culturally relevant, AI-powered coaches. This approach ensures students not only access professional-level support but also feel seen, understood, and connected.

RESEARCH

User Surveys

Although our app is something that hasn’t been done before, we wanted to take a closer look at how students and young professionals currently engage with mental health apps and what gaps still exist.

From this, I concluded…

Mental health struggles among minority students are not just about awareness, they are about access and usability.

This begged the questions of:

How might we reduce the friction and complexity of finding culturally competent mental health support?

How might we make mental health care feel approachable, personalized, and sustainable for students?

…leading me to the high-level objectives that guided my design of Thrive.

IDEATION

Low-Fidelity

Here are some of my early thought processes around our research and the vision for our app. The low-fidelity designs offered an initial look at how the core-features our app might come together, and function in practice.

Mapping the Initial User Journey and Core Feature Flow

IDEATION

Mid-Fidelity

These wireframes served as a blueprint, allowing us to focus fully on the user flow, information architecture, and core functionality, mapping out key journeys for finding resources and connecting with coaches.

adding content to help shape the app experience

DESIGN

Designing a supportive and accessible experience

I designed Thrive’s core flow with students and first-time users in mind, introducing them to key features in a way that feels approachable and culturally relevant. The goal was to create a space that supports mental well-being without overwhelming users. By adhering to intentional design constraints, I was able to set a clear and focused direction:

Thrive Is

A space for exploring mental health resources that reflect diverse student experiences

A guide for taking small, meaningful steps toward better mental well-being

Thrive Is Not

A replacement for professional therapy or crisis-level care

A burdensome tool that adds more stress to students’ daily lives

The user journey map illustrates the first-time experience, guiding students through a personalized onboarding, and introducing them to their personalized coach

CHOOSE YOUR COACH

Inspired by Duolingo’s playful approach, I designed a set of AI coaches in Figma. Each coach has a unique name, avatar, and trait, guiding users with empathy and encouragement as they build healthier habits over time.

Empathy

Emily

Kindness

Kobe

Compassion

Carlos

Sympathy

Sara

SYNTHESIS

User Personas

I developed four distinct user personas to represent the diverse ways minority college students might engage with culturally tailored mental health support. These personas helped me map design decisions to the AI coaches: Empathy, Kindness, Compassion, and Sympathy, illustrating how each coach could uniquely address the challenges students face as they navigate the cultural shift of higher education and the lack of accessible, identity-centered wellness resources.

Isabel Johnson

she/her

18

Freshman

Biology

Atlanta, GA

Goals

Adjust smoothly to college life and build genuine friendships

Balance academics with self-care while being away from family for the first time

Needs

Emotional validation when feeling homesick

A safe space to share vulnerabilities without judgment

Pain Points

Struggles with self-doubt when comparing herself to peers

Feels misunderstood when support systems don’t reflect her background

Coach Match: Emily [Empathy]

SYNTHESIS

How can I create clarity and delight in the coach selection screen?

The coach selection screen is a key moment where users form their first bond with Thrive. My first iteration (left) introduced the core idea but felt static and less engaging. In the second iteration (right), I refined the layout and added playful visual elements to make choosing a coach feel more intuitive and inviting.

Before

DIFFERENTIATION

Low

ADHERENCE

High

This first version introduced the idea of coach selection but felt flat. The layout lacked hierarchy, and the design didn’t create a strong sense of personality or engagement.

After

DIFFERENTIATION

Medium High

ADHERENCE

High

This iteration created a stronger sense of personality and focus. The coach is centered, supported by playful elements, and the layout feels more dynamic.

DESIGN

Designing a supportive and accessible experience

Inspired by Duolingo’s playful approach, I designed a set of AI coaches in Figma. Each coach has a unique name, avatar, and trait, guiding users with empathy and encouragement as they build healthier habits over time.

The design system I created in Figma

FINAL DESIGNS

With the creation, iteration, and completion of more than 70 wireframes, I successfully finalized the UI Designs for our Pilot phase. To achieve this, I utilized Apple's IOS 26 UI Components to create the final wireframes. I also created a detailed Design System/Style Guide page, which significantly improved consistency in terms of white space, balance, and unity within my designs.

1.0

ONBOARDING

Seamless Sign-In

We designed Thrive’s onboarding to be fast, intuitive, and welcoming, reducing forms to simple steps and using clear, supportive interactions. The flow balances efficiency with empathy, making sign-in feel less like like an invitation into a safe space.

2.0

COMPREHENSIVE

Mental Health Assessment

With the creation, iteration, and completion of more than 70 wireframes, I successfully finalized the UI Designs for our Pilot phase. To achieve this, I utilized Apple's IOS 26 UI Components to create the final wireframes.

3.0

personalization

AI-Powered Coach

With the creation, iteration, and completion of more than 70 wireframes, I successfully finalized the UI Designs for our Pilot phase. To achieve this, I utilized Apple's IOS 26 UI Components to create the final wireframes.

Final UI Screens Designs

A GREAT SUCCESS

Reflection

Building Thrive showed me that great design is about more empathy, structure, and accessibility, not just aesthetics. Also, collaborating with such a thoughtful team reinforced that the best products are built together. Thrive represents the next frontier in culturally responsive mental health care, blending technological innovation with a community-centered approach.

By integrating advanced AI with licensed support and peer-driven spaces, Thrive enhances access, personalizes care, and empowers individuals on their mental wellness journey. It exemplifies how technology, when rooted in cultural understanding, can redefine the future of mental health support.

RECOGNITION

We were interviewed and featured in our school, Alabama A&M University's Newspaper, where we shared how we pitched Thrive at the Alabama Collective × Innovate Alabama HBCU Pitch Competition, and our mission to make mental health care more accessible through technology.

Students Create AI Assisted Mental Health Platform

Four Alabama A&M students clinched first place and a $10,000 prize in the Alabama Collective x Innovate Alabama HBCU Business Pitch Competition...

Alabama A&M University

Nov 2025

YOU MADE IT TO THE END! ᯓ★︎

Thank you for reading this case study! If you'd like to learn more about this project, please reach out at ehigoko1@gmail.com!

TO MY FUTURE EMPLOYER

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CONNECT

constantly creating and innovating through “words”, <code>, and delightful interactions =)

© Ehi Oko. 2025

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